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Title: Some Harvesting poi's.. (incomplete)
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Sarrene
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Rank:none
Score: 3241
Posts: 3241
Registered: 01/13/2003
Time spent: 0 hours

(Date Posted:04/01/2007 11:24 AM)

Points Of Intrest:Below are some places to harvest. It is incomplete as i have not added in any of the newer areas I have found for the t3 and t4 resorces. I hoep to get to that soon, and add them in. I have a fairly large list already. So here is the start for now.If you have a file:Just copy the poi's below, open your CustomPoiNames file inside the Bin folder.Paist these entries on the bottom of you current poi list.SaveIf you do not have a cutsom Poi fileOpen up note padcopy the list belowPaist the list into word padSave as CustomPoINames in your bin folder.You can check to see if you have this file by following this path:C:\Program Files\Sony\Vanguard\binThe file name will be a"Text Document"namedCustomPoINamesPoIName="<color=green>Stone</color>" ChunkX=-18 ChunkY=4 X=-96210 Y=-65560 Z=23530 PoIRank=0 PoIName="<color=green>Deposit of Slate</color>" ChunkX=-27 ChunkY=26 X=17799 Y=38446 Z=45149 PoIRank=1 PoIName="<color=green>Deposit of Slate</color>" ChunkX=-27 ChunkY=26 X=48723 Y=8803 Z=45671 PoIRank=1 PoIName="<color=green>Deposit of Slate</color>" ChunkX=-27 ChunkY=26 X=17872 Y=-14199 Z=45737 PoIRank=1 PoIName="<color=green>Node of Tin</color>" ChunkX=-27 ChunkY=26 X=63698 Y=39793 Z=46401 PoIRank=1 PoIName="<color=green>Deposit of Slate</color>" ChunkX=-27 ChunkY=26 X=33544 Y=16776 Z=44178 PoIRank=1 PoIName="<color=green>Node of Tin</color>" ChunkX=-27 ChunkY=26 X=38551 Y=-4785 Z=44899 PoIRank=1 PoIName="<color=green>Node of Tin</color>" ChunkX=-27 ChunkY=26 X=-3139 Y=-28463 Z=45101 PoIRank=1 PoIName="<color=green>Deposit of Slate</color>" ChunkX=-27 ChunkY=26 X=-12203 Y=-36593 Z=45673 PoIRank=1 PoIName="<color=green>Node of Tin</color>" ChunkX=-27 ChunkY=26 X=-90165 Y=-56444 Z=70461 PoIRank=0 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-28 ChunkY=26 X=24140 Y=27415 Z=95990 PoIRank=1 PoIName="<color=green>Jute farm</color>" ChunkX=-22 ChunkY=25 X=11559 Y=-4428 Z=18868 PoIRank=0 PoIName="<color=green>Barbed Palm</color>" ChunkX=-12 ChunkY=-9 X=-39238 Y=9584 Z=360 PoIRank=1 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-28 ChunkY=26 X=88688 Y=-64051 Z=76779 PoIRank=1 PoIName="<color=green>Node of Copper</color>" ChunkX=-28 ChunkY=26 X=82607 Y=-48757 Z=83835 PoIRank=1 PoIName="<color=green>Node of Copper</color>" ChunkX=-28 ChunkY=26 X=56780 Y=-29325 Z=86582 PoIRank=1 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-28 ChunkY=26 X=77016 Y=-28915 Z=86399 PoIRank=1 PoIName="<color=green>Node of Copper</color>" ChunkX=-28 ChunkY=26 X=76617 Y=-29797 Z=86739 PoIRank=1 PoIName="<color=green>Jute Plant</color>" ChunkX=-28 ChunkY=26 X=76892 Y=-27028 Z=86688 PoIRank=1 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-28 ChunkY=26 X=84236 Y=-45062 Z=85321 PoIRank=1 PoIName="<color=green>Node of Copper</color>" ChunkX=-28 ChunkY=26 X=84832 Y=-40632 Z=86936 PoIRank=1 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-28 ChunkY=26 X=77272 Y=-56748 Z=84639 PoIRank=1 PoIName="<color=green>Node of Copper</color>" ChunkX=-28 ChunkY=26 X=77333 Y=-53099 Z=84442 PoIRank=1 PoIName="<color=green>Node of Tin</color>" ChunkX=-28 ChunkY=26 X=93165 Y=-66045 Z=76989 PoIRank=1 PoIName="<color=green>Weakened Ash Tree</color>" ChunkX=-27 ChunkY=27 X=41192 Y=85362 Z=40885 PoIRank=1 PoIName="<color=green>Node of Copper</color>" ChunkX=-27 ChunkY=27 X=-9839 Y=24853 Z=38000 PoIRank=1 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-27 ChunkY=27 X=-8834 Y=24656 Z=37928 PoIRank=1 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-27 ChunkY=27 X=-12155 Y=27144 Z=37876 PoIRank=1 PoIName="<color=green>Node of Copper</color>" ChunkX=-27 ChunkY=27 X=35790 Y=15132 Z=37180 PoIRank=1 PoIName="<color=green>Node of Copper</color>" ChunkX=-27 ChunkY=27 X=-5345 Y=34708 Z=37929 PoIRank=1 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-27 ChunkY=27 X=-4576 Y=33139 Z=38677 PoIRank=1 PoIName="<color=green>Deposit of Slate</color>" ChunkX=-27 ChunkY=26 X=84038 Y=-91428 Z=48869 PoIRank=1 PoIName="<color=green>Node of Copper</color>" ChunkX=-27 ChunkY=26 X=88578 Y=-89893 Z=48088 PoIRank=1 PoIName="<color=green>Jute Plant</color>" ChunkX=-25 ChunkY=26 X=-94125 Y=33501 Z=52026 PoIRank=1 PoIName="<color=green>Weakened Oak Tree</color>" ChunkX=-25 ChunkY=26 X=-87763 Y=30591 Z=82724 PoIRank=1 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-25 ChunkY=26 X=-73810 Y=-18353 Z=53425 PoIRank=1 PoIName="<color=green>Weakened Oak Tree</color>" ChunkX=-25 ChunkY=26 X=-62770 Y=-35157 Z=59025 PoIRank=1 PoIName="<color=green>Jute Plant</color>" ChunkX=-25 ChunkY=26 X=-65698 Y=-36361 Z=58773 PoIRank=1 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-25 ChunkY=26 X=-64166 Y=-38941 Z=59173 PoIRank=7 PoIName="<color=green>Weakened Tangleleaf Tree</color>" ChunkX=-19 ChunkY=4 X=84468 Y=-25068 Z=18741 PoIRank=1 PoIName="<color=green>Barbed Pine Tree</color>" ChunkX=-27 ChunkY=25 X=-91750 Y=50356 Z=39547 PoIRank=1 PoIName="<color=green>Barbed {ine Tree</color>" ChunkX=-27 ChunkY=25 X=-54178 Y=35817 Z=41314 PoIRank=1 PoIName="<color=green>Deposit of Sandstone</color>" ChunkX=-27 ChunkY=25 X=-47852 Y=21590 Z=40151 PoIRank=1 PoIName="<color=green>Dry Aspen Tree</color>" ChunkX=-27 ChunkY=26 X=-22985 Y=87610 Z=45309 PoIRank=1 PoIName="<color=green>Deposit of Sandstone</color>" ChunkX=-27 ChunkY=25 X=-23511 Y=76252 Z=43513 PoIRank=1 PoIName="<color=green>Deposit of Sandstone</color>" ChunkX=-27 ChunkY=26 X=-23511 Y=76252 Z=43513 PoIRank=1 PoIName="<color=green>Weakened Ash Tree</color>" ChunkX=-27 ChunkY=26 X=22473 Y=-62337 Z=45074 PoIRank=1 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-27 ChunkY=27 X=-43427 Y=-86316 Z=557 PoIRank=1 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-27 ChunkY=27 X=-43281 Y=-82180 Z=1953 PoIRank=1 PoIName="<color=green>Deposit of Limestone</color>" ChunkX=-28 ChunkY=25 X=6206 Y=25039 Z=43769 PoIRank=1 PoIName="<color=green>Node of Iron</color>" ChunkX=-28 ChunkY=25 X=4582 Y=26610 Z=43774 PoIRank=1 PoIName="<color=green>Node of Pyrite</color>" ChunkX=-28 ChunkY=25 X=89474 Y=29900 Z=37341 PoIRank=1 PoIName="<color=green>Node of Pyrite</color>" ChunkX=-28 ChunkY=25 X=-17324 Y=28363 Z=45288 PoIRank=1 PoIName="<color=green>Knotted Pine Tree</color>" ChunkX=-28 ChunkY=25 X=95557 Y=33530 Z=36255 PoIRank=1 PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-25 ChunkY=26 X=29961 Y=9097 Z=52556 PoIRank=1 PoIName="<color=green>Jute Field</color>" ChunkX=-13 ChunkY=-9 X=16089 Y=-37533 Z=1699 PoIRank=0 PoIName="<color=green>Jute Plants</color>" ChunkX=-27 ChunkY=27 X=67491 Y=-50207 Z=35190 PoIRank=1 PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=-47163 Y=89168 Z=23701 PoIRank=1 PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=-48983 Y=86521 Z=24223 PoIRank=1 PoIName="<color=green>Barbed Tangleleaf</color>" ChunkX=-18 ChunkY=5 X=-47485 Y=92466 Z=23810 PoIRank=1 PoIName="<color=green>Barbed Tangleleaf</color>" ChunkX=-18 ChunkY=5 X=-17544 Y=17529 Z=24242 PoIRank=1 PoIName="<color=green>Barbed Tangleleaf</color>" ChunkX=-18 ChunkY=5 X=3573 Y=37334 Z=23638 PoIRank=1 PoIName="<color=green>Barbed Tangleleaf</color>" ChunkX=-18 ChunkY=5 X=96340 Y=11819 Z=25845 PoIRank=1 PoIName="<color=green>Barbed Tangleleaf</color>" ChunkX=-18 ChunkY=5 X=96371 Y=11765 Z=25840 PoIRank=1 PoIName="<color=green>Barbed Tangleleaf</color>" ChunkX=-18 ChunkY=5 X=92403 Y=-14596 Z=26405 PoIRank=1 PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=5 X=-54044 Y=90163 Z=24577 PoIRank=1 PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=5 X=-61445 Y=94784 Z=25128 PoIRank=1 PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=5 X=1115 Y=90307 Z=24206 PoIRank=1 PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=5 X=-19409 Y=30794 Z=24426 PoIRank=1 PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=5 X=-58745 Y=94572 Z=24606 PoIRank=1 PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=4 X=-41184 Y=36343 Z=24286 PoIRank=1 PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=4 X=-53974 Y=22191 Z=22255 PoIRank=1 PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=4 X=-43826 Y=35302 Z=25468 PoIRank=1 PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=4 X=-9110 Y=-80715 Z=23095 PoIRank=1 PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=4 X=-17413 Y=-82477 Z=20016 PoIRank=1 PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=5 X=-18477 Y=28937 Z=24334 PoIRank=1 PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=5 X=-32989 Y=56879 Z=23412 PoIRank=1 PoIName="<color=green>Copper</color>" ChunkX=-19 ChunkY=6 X=45709 Y=60312 Z=12517 PoIRank=1 PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=5 X=2823 Y=46273 Z=23872 PoIRank=1 PoIName="<color=green>Cotton</color>" ChunkX=-19 ChunkY=6 X=84270 Y=52391 Z=11718 PoIRank=1 PoIName="<color=green>Cotton</color>" ChunkX=-19 ChunkY=6 X=83923 Y=55160 Z=11417 PoIRank=1 PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=93726 Y=-15939 Z=26383 PoIRank=1 PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=92382 Y=-579 Z=26367 PoIRank=1 PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=94120 Y=-17332 Z=26374 PoIRank=1 PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=96128 Y=-18509 Z=25977 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-22606 Y=43081 Z=22168 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-23803 Y=45071 Z=22476 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-22568 Y=43118 Z=22165 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=5 X=-37132 Y=93513 Z=21947 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=5 X=-49345 Y=88214 Z=24173 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-18548 Y=-80653 Z=19880 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-19802 Y=-80231 Z=19562 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-21751 Y=-81226 Z=19100 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-20465 Y=-81937 Z=19198 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-19348 Y=-81940 Z=19533 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=5 X=90682 Y=1707 Z=26470 PoIRank=1 PoIName="<color=green>Slate</color>" ChunkX=-18 ChunkY=5 X=-16938 Y=17192 Z=24250 PoIRank=1 PoIName="<color=green>Slate</color>" ChunkX=-18 ChunkY=5 X=1526 Y=12816 Z=24236 PoIRank=1 PoIName="<color=green>Tin</color>" ChunkX=-18 ChunkY=5 X=92629 Y=11892 Z=26375 PoIRank=1 PoIName="<color=green>Weakened Amada Tree</color>" ChunkX=-18 ChunkY=4 X=-26184 Y=42347 Z=22812 PoIRank=1 PoIName="<color=green>Weakened Amada Tree</color>" ChunkX=-18 ChunkY=4 X=-13108 Y=41319 Z=21718 PoIRank=1 PoIName="<color=green>Weakened Tangleleaf Tree</color>" ChunkX=-18 ChunkY=5 X=-16081 Y=59936 Z=22372 PoIRank=1 PoIName="<color=green>Weakened Tangleleaf Tree</color>" ChunkX=-18 ChunkY=5 X=-46039 Y=86901 Z=23394 PoIRank=1 PoIName="<color=green>Weakened Tangleleaf Tree</color>" ChunkX=-18 ChunkY=5 X=-58303 Y=93218 Z=24622 PoIRank=1 PoIName="<color=green>Weakened Tangleleaf Tree</color>" ChunkX=-18 ChunkY=5 X=6280 Y=11814 Z=24842 PoIRank=1 PoIName="<color=green>Weakened Tangleleaf Tree</color>" ChunkX=-18 ChunkY=4 X=-3319 Y=-96370 Z=22655 PoIRank=1 PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=4 X=-17145 Y=-86921 Z=19374 PoIRank=1 PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=90702 Y=1694 Z=26470 PoIRank=1 PoIName="<color=green>Tin</color>" ChunkX=-18 ChunkY=5 X=96387 Y=3401 Z=25468 PoIRank=1 PoIName="<color=green>Tin</color>" ChunkX=-18 ChunkY=5 X=-19146 Y=16282 Z=24370 PoIRank=1 PoIName="<color=green>Slate</color>" ChunkX=-18 ChunkY=5 X=11559 Y=87250 Z=26576 PoIRank=1 PoIName="<color=green>Slate</color>" ChunkX=-18 ChunkY=5 X=6813 Y=79374 Z=25929 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=5 X=6974 Y=80416 Z=25883 PoIRank=1 PoIName="<color=green>Deposit Of Basalt</color>" ChunkX=-25 ChunkY=26 X=-99430 Y=33859 Z=54089 PoIRank=1 PoIName="<color=green>Slate</color>" ChunkX=-19 ChunkY=6 X=-10919 Y=18175 Z=9518 PoIRank=2 PoIName="<color=green>Tin</color>" ChunkX=-18 ChunkY=6 X=-99441 Y=-70689 Z=6981 PoIRank=2 PoIName="<color=green>Slate</color>" ChunkX=-18 ChunkY=5 X=92778 Y=18926 Z=26405 PoIRank=2 PoIName="<color=green>Nickel</color>" ChunkX=-18 ChunkY=5 X=93169 Y=24338 Z=26654 PoIRank=2 PoIName="<color=green>Sandstone</color>" ChunkX=-27 ChunkY=25 X=-30099 Y=30986 Z=43539 PoIRank=1 PoIName="<color=green>Slate</color>" ChunkX=-27 ChunkY=25 X=-28134 Y=25215 Z=40623 PoIRank=1 PoIName="<color=green>Cotton</color>" ChunkX=-27 ChunkY=25 X=-42918 Y=-5397 Z=41936 PoIRank=1 PoIName="<color=green>Cotton</color>" ChunkX=-27 ChunkY=25 X=-24328 Y=-36663 Z=4291 PoIRank=1 PoIName="<color=green>Slate</color>" ChunkX=-27 ChunkY=25 X=-12117 Y=12559 Z=38098 PoIRank=1 PoIName="<color=green>Slate</color>" ChunkX=-27 ChunkY=25 X=1605 Y=-59471 Z=40537 PoIRank=1 PoIName="<color=green>Cotton Field</color>" ChunkX=-27 ChunkY=25 X=-23805 Y=-34463 Z=42155 PoIRank=1 PoIName="<color=green>Cotton/Firegrass</color>" ChunkX=-27 ChunkY=25 X=-44928 Y=-6554 Z=41885 PoIRank=1 PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=4 X=-28177 Y=-44910 Z=18839 PoIRank=1 PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=4 X=-17644 Y=-58666 Z=19027 PoIRank=1 PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=4 X=-22936 Y=-68469 Z=19152 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=7000 Y=-94491 Z=24109 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-35408 Y=-73941 Z=19133 PoIRank=1 PoIName="<color=green>Slate</color>" ChunkX=-13 ChunkY=-10 X=-39114 Y=58287 Z=6772 PoIRank=1 PoIName="<color=green>Weakened Pine Tree</color>" ChunkX=-28 ChunkY=26 X=28997 Y=5996 Z=98118 PoIRank=1 PoIName="<color=green>Sandstone</color>" ChunkX=-24 ChunkY=28 X=-89696 Y=83503 Z=22210 PoIRank=1 PoIName="<color=green>Pyrite Node</color>" ChunkX=-28 ChunkY=24 X=-39719 Y=-49486 Z=36523 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=5 X=3284 Y=-34356 Z=16026 PoIRank=1 PoIName="<color=green>Barbed Tangleleaf Tree</color>" ChunkX=-17 ChunkY=5 X=2223 Y=-33176 Z=16084 PoIRank=1 PoIName="<color=green>Barbed Tangleleaf Tree</color>" ChunkX=-17 ChunkY=5 X=675 Y=-31601 Z=16216 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=5 X=4086 Y=-36739 Z=15925 PoIRank=1 PoIName="<color=green>Deposit of Slate</color>" ChunkX=-17 ChunkY=5 X=9211 Y=-33480 Z=16136 PoIRank=1 PoIName="<color=green>Deposit of Slate</color>" ChunkX=-17 ChunkY=5 X=3958 Y=-30362 Z=16552 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=5 X=24626 Y=-55074 Z=14643 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=5 X=24477 Y=-57518 Z=14175 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=5 X=25413 Y=-58657 Z=15035 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=5 X=24290 Y=-59380 Z=15467 PoIRank=1 PoIName="<color=green>Barbed Tangleleaf Tree</color>" ChunkX=-17 ChunkY=5 X=29453 Y=-53211 Z=14723 PoIRank=1 PoIName="<color=green>Node of Tin</color>" ChunkX=-17 ChunkY=5 X=32468 Y=-59010 Z=14958 PoIRank=1 PoIName="<color=green>Node of Tin</color>" ChunkX=-17 ChunkY=5 X=42094 Y=-62347 Z=14182 PoIRank=1 PoIName="<color=green>Node of Tin</color>" ChunkX=-17 ChunkY=5 X=51206 Y=-72624 Z=14042 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=6 X=-2394 Y=87952 Z=4951 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=6 X=-5612 Y=85226 Z=3614 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=6 X=-5415 Y=87730 Z=4046 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=6 X=-8332 Y=87129 Z=3238 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=6 X=-7573 Y=90618 Z=3995 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-18 ChunkY=6 X=-48467 Y=-72946 Z=3003 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-18 ChunkY=6 X=-23196 Y=-68430 Z=3119 PoIRank=1 PoIName="<color=green>Jute Plant</color>" ChunkX=-18 ChunkY=6 X=-22144 Y=-70822 Z=2637 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-18 ChunkY=6 X=-17676 Y=16782 Z=2189 PoIRank=1 PoIName="<color=green>Cotton Plant</color>" ChunkX=-18 ChunkY=6 X=-17464 Y=21386 Z=1996 PoIRank=1 PoIName="<color=green>Jute Plant</color>" ChunkX=-18 ChunkY=6 X=-21433 Y=18657 Z=1876 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-19 ChunkY=6 X=11081 Y=-92910 Z=2926 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-19 ChunkY=6 X=14548 Y=-90573 Z=3163 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-19 ChunkY=6 X=6843 Y=-92249 Z=2286 PoIRank=1 PoIName="<color=green>Jute</color>" ChunkX=-19 ChunkY=6 X=9406 Y=-91252 Z=2493 PoIRank=1 PoIName="<color=green>Jute Plant</color>" ChunkX=-19 ChunkY=6 X=70402 Y=-85962 Z=2841 PoIRank=1 PoIName="<color=green>Jute Plant</color>" ChunkX=-19 ChunkY=6 X=72215 Y=-88819 Z=3136 PoIRank=1

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The only real mistake is the one from which we learn nothing.

Those who deny individual rights cannot claim to be defenders of minorities. -Ayn Rand

Sarrene
1# 



Rank:none
Score:3241
Posts:3241
Registered:01/13/2003
Time spent: 0 hours


(Date Posted:04/01/2007 11:24 AM)

Points Of Intrest:
Below are some places to harvest. It is incomplete as i have not added in any of the newer areas I have found for the t3 and t4 resorces. I hoep to get to that soon, and add them in. I have a fairly large list already. So here is the start for now.

If you have a  file:

  1. Just copy the poi's below, open your CustomPoiNames file inside the Bin folder.
  2. Paist these entries on the bottom of you current poi list.
  3. Save

If you do not have a cutsom Poi file

  1. Open up note pad
  2. copy the list below
  3. Paist the list into word pad
  4. Save as CustomPoINames in your bin folder.

You can check to see if you have this file by following this path: C:\Program Files\Sony\Vanguard\bin
The file name will be a "Text Document" named CustomPoINames


PoIName="<color=green>Stone</color>" ChunkX=-18 ChunkY=4 X=-96210 Y=-65560 Z=23530 PoIRank=0
PoIName="<color=green>Deposit of Slate</color>" ChunkX=-27 ChunkY=26 X=17799 Y=38446 Z=45149 PoIRank=1
PoIName="<color=green>Deposit of Slate</color>" ChunkX=-27 ChunkY=26 X=48723 Y=8803 Z=45671 PoIRank=1
PoIName="<color=green>Deposit of Slate</color>" ChunkX=-27 ChunkY=26 X=17872 Y=-14199 Z=45737 PoIRank=1
PoIName="<color=green>Node of Tin</color>" ChunkX=-27 ChunkY=26 X=63698 Y=39793 Z=46401 PoIRank=1
PoIName="<color=green>Deposit of Slate</color>" ChunkX=-27 ChunkY=26 X=33544 Y=16776 Z=44178 PoIRank=1
PoIName="<color=green>Node of Tin</color>" ChunkX=-27 ChunkY=26 X=38551 Y=-4785 Z=44899 PoIRank=1
PoIName="<color=green>Node of Tin</color>" ChunkX=-27 ChunkY=26 X=-3139 Y=-28463 Z=45101 PoIRank=1
PoIName="<color=green>Deposit of Slate</color>" ChunkX=-27 ChunkY=26 X=-12203 Y=-36593 Z=45673 PoIRank=1
PoIName="<color=green>Node of Tin</color>" ChunkX=-27 ChunkY=26 X=-90165 Y=-56444 Z=70461 PoIRank=0
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-28 ChunkY=26 X=24140 Y=27415 Z=95990 PoIRank=1
PoIName="<color=green>Jute farm</color>" ChunkX=-22 ChunkY=25 X=11559 Y=-4428 Z=18868 PoIRank=0
PoIName="<color=green>Barbed Palm</color>" ChunkX=-12 ChunkY=-9 X=-39238 Y=9584 Z=360 PoIRank=1
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-28 ChunkY=26 X=88688 Y=-64051 Z=76779 PoIRank=1
PoIName="<color=green>Node of Copper</color>" ChunkX=-28 ChunkY=26 X=82607 Y=-48757 Z=83835 PoIRank=1
PoIName="<color=green>Node of Copper</color>" ChunkX=-28 ChunkY=26 X=56780 Y=-29325 Z=86582 PoIRank=1
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-28 ChunkY=26 X=77016 Y=-28915 Z=86399 PoIRank=1
PoIName="<color=green>Node of Copper</color>" ChunkX=-28 ChunkY=26 X=76617 Y=-29797 Z=86739 PoIRank=1
PoIName="<color=green>Jute Plant</color>" ChunkX=-28 ChunkY=26 X=76892 Y=-27028 Z=86688 PoIRank=1
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-28 ChunkY=26 X=84236 Y=-45062 Z=85321 PoIRank=1
PoIName="<color=green>Node of Copper</color>" ChunkX=-28 ChunkY=26 X=84832 Y=-40632 Z=86936 PoIRank=1
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-28 ChunkY=26 X=77272 Y=-56748 Z=84639 PoIRank=1
PoIName="<color=green>Node of Copper</color>" ChunkX=-28 ChunkY=26 X=77333 Y=-53099 Z=84442 PoIRank=1
PoIName="<color=green>Node of Tin</color>" ChunkX=-28 ChunkY=26 X=93165 Y=-66045 Z=76989 PoIRank=1
PoIName="<color=green>Weakened Ash Tree</color>" ChunkX=-27 ChunkY=27 X=41192 Y=85362 Z=40885 PoIRank=1
PoIName="<color=green>Node of Copper</color>" ChunkX=-27 ChunkY=27 X=-9839 Y=24853 Z=38000 PoIRank=1
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-27 ChunkY=27 X=-8834 Y=24656 Z=37928 PoIRank=1
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-27 ChunkY=27 X=-12155 Y=27144 Z=37876 PoIRank=1
PoIName="<color=green>Node of Copper</color>" ChunkX=-27 ChunkY=27 X=35790 Y=15132 Z=37180 PoIRank=1
PoIName="<color=green>Node of Copper</color>" ChunkX=-27 ChunkY=27 X=-5345 Y=34708 Z=37929 PoIRank=1
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-27 ChunkY=27 X=-4576 Y=33139 Z=38677 PoIRank=1
PoIName="<color=green>Deposit of Slate</color>" ChunkX=-27 ChunkY=26 X=84038 Y=-91428 Z=48869 PoIRank=1
PoIName="<color=green>Node of Copper</color>" ChunkX=-27 ChunkY=26 X=88578 Y=-89893 Z=48088 PoIRank=1
PoIName="<color=green>Jute Plant</color>" ChunkX=-25 ChunkY=26 X=-94125 Y=33501 Z=52026 PoIRank=1
PoIName="<color=green>Weakened Oak Tree</color>" ChunkX=-25 ChunkY=26 X=-87763 Y=30591 Z=82724 PoIRank=1
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-25 ChunkY=26 X=-73810 Y=-18353 Z=53425 PoIRank=1
PoIName="<color=green>Weakened Oak Tree</color>" ChunkX=-25 ChunkY=26 X=-62770 Y=-35157 Z=59025 PoIRank=1
PoIName="<color=green>Jute Plant</color>" ChunkX=-25 ChunkY=26 X=-65698 Y=-36361 Z=58773 PoIRank=1
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-25 ChunkY=26 X=-64166 Y=-38941 Z=59173 PoIRank=7
PoIName="<color=green>Weakened Tangleleaf Tree</color>" ChunkX=-19 ChunkY=4 X=84468 Y=-25068 Z=18741 PoIRank=1
PoIName="<color=green>Barbed Pine Tree</color>" ChunkX=-27 ChunkY=25 X=-91750 Y=50356 Z=39547 PoIRank=1
PoIName="<color=green>Barbed {ine Tree</color>" ChunkX=-27 ChunkY=25 X=-54178 Y=35817 Z=41314 PoIRank=1
PoIName="<color=green>Deposit of Sandstone</color>" ChunkX=-27 ChunkY=25 X=-47852 Y=21590 Z=40151 PoIRank=1
PoIName="<color=green>Dry Aspen Tree</color>" ChunkX=-27 ChunkY=26 X=-22985 Y=87610 Z=45309 PoIRank=1
PoIName="<color=green>Deposit of Sandstone</color>" ChunkX=-27 ChunkY=25 X=-23511 Y=76252 Z=43513 PoIRank=1
PoIName="<color=green>Deposit of Sandstone</color>" ChunkX=-27 ChunkY=26 X=-23511 Y=76252 Z=43513 PoIRank=1
PoIName="<color=green>Weakened Ash Tree</color>" ChunkX=-27 ChunkY=26 X=22473 Y=-62337 Z=45074 PoIRank=1
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-27 ChunkY=27 X=-43427 Y=-86316 Z=557 PoIRank=1
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-27 ChunkY=27 X=-43281 Y=-82180 Z=1953 PoIRank=1
PoIName="<color=green>Deposit of Limestone</color>" ChunkX=-28 ChunkY=25 X=6206 Y=25039 Z=43769 PoIRank=1
PoIName="<color=green>Node of Iron</color>" ChunkX=-28 ChunkY=25 X=4582 Y=26610 Z=43774 PoIRank=1
PoIName="<color=green>Node of Pyrite</color>" ChunkX=-28 ChunkY=25 X=89474 Y=29900 Z=37341 PoIRank=1
PoIName="<color=green>Node of Pyrite</color>" ChunkX=-28 ChunkY=25 X=-17324 Y=28363 Z=45288 PoIRank=1
PoIName="<color=green>Knotted Pine Tree</color>" ChunkX=-28 ChunkY=25 X=95557 Y=33530 Z=36255 PoIRank=1
PoIName="<color=green>Deposit of Basalt</color>" ChunkX=-25 ChunkY=26 X=29961 Y=9097 Z=52556 PoIRank=1
PoIName="<color=green>Jute Field</color>" ChunkX=-13 ChunkY=-9 X=16089 Y=-37533 Z=1699 PoIRank=0
PoIName="<color=green>Jute Plants</color>" ChunkX=-27 ChunkY=27 X=67491 Y=-50207 Z=35190 PoIRank=1
PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=-47163 Y=89168 Z=23701 PoIRank=1
PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=-48983 Y=86521 Z=24223 PoIRank=1
PoIName="<color=green>Barbed Tangleleaf</color>" ChunkX=-18 ChunkY=5 X=-47485 Y=92466 Z=23810 PoIRank=1
PoIName="<color=green>Barbed Tangleleaf</color>" ChunkX=-18 ChunkY=5 X=-17544 Y=17529 Z=24242 PoIRank=1
PoIName="<color=green>Barbed Tangleleaf</color>" ChunkX=-18 ChunkY=5 X=3573 Y=37334 Z=23638 PoIRank=1
PoIName="<color=green>Barbed Tangleleaf</color>" ChunkX=-18 ChunkY=5 X=96340 Y=11819 Z=25845 PoIRank=1
PoIName="<color=green>Barbed Tangleleaf</color>" ChunkX=-18 ChunkY=5 X=96371 Y=11765 Z=25840 PoIRank=1
PoIName="<color=green>Barbed Tangleleaf</color>" ChunkX=-18 ChunkY=5 X=92403 Y=-14596 Z=26405 PoIRank=1
PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=5 X=-54044 Y=90163 Z=24577 PoIRank=1
PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=5 X=-61445 Y=94784 Z=25128 PoIRank=1
PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=5 X=1115 Y=90307 Z=24206 PoIRank=1
PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=5 X=-19409 Y=30794 Z=24426 PoIRank=1
PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=5 X=-58745 Y=94572 Z=24606 PoIRank=1
PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=4 X=-41184 Y=36343 Z=24286 PoIRank=1
PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=4 X=-53974 Y=22191 Z=22255 PoIRank=1
PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=4 X=-43826 Y=35302 Z=25468 PoIRank=1
PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=4 X=-9110 Y=-80715 Z=23095 PoIRank=1
PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=4 X=-17413 Y=-82477 Z=20016 PoIRank=1
PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=5 X=-18477 Y=28937 Z=24334 PoIRank=1
PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=5 X=-32989 Y=56879 Z=23412 PoIRank=1
PoIName="<color=green>Copper</color>" ChunkX=-19 ChunkY=6 X=45709 Y=60312 Z=12517 PoIRank=1
PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=5 X=2823 Y=46273 Z=23872 PoIRank=1
PoIName="<color=green>Cotton</color>" ChunkX=-19 ChunkY=6 X=84270 Y=52391 Z=11718 PoIRank=1
PoIName="<color=green>Cotton</color>" ChunkX=-19 ChunkY=6 X=83923 Y=55160 Z=11417 PoIRank=1
PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=93726 Y=-15939 Z=26383 PoIRank=1
PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=92382 Y=-579 Z=26367 PoIRank=1
PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=94120 Y=-17332 Z=26374 PoIRank=1
PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=96128 Y=-18509 Z=25977 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-22606 Y=43081 Z=22168 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-23803 Y=45071 Z=22476 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-22568 Y=43118 Z=22165 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=5 X=-37132 Y=93513 Z=21947 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=5 X=-49345 Y=88214 Z=24173 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-18548 Y=-80653 Z=19880 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-19802 Y=-80231 Z=19562 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-21751 Y=-81226 Z=19100 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-20465 Y=-81937 Z=19198 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-19348 Y=-81940 Z=19533 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=5 X=90682 Y=1707 Z=26470 PoIRank=1
PoIName="<color=green>Slate</color>" ChunkX=-18 ChunkY=5 X=-16938 Y=17192 Z=24250 PoIRank=1
PoIName="<color=green>Slate</color>" ChunkX=-18 ChunkY=5 X=1526 Y=12816 Z=24236 PoIRank=1
PoIName="<color=green>Tin</color>" ChunkX=-18 ChunkY=5 X=92629 Y=11892 Z=26375 PoIRank=1
PoIName="<color=green>Weakened Amada Tree</color>" ChunkX=-18 ChunkY=4 X=-26184 Y=42347 Z=22812 PoIRank=1
PoIName="<color=green>Weakened Amada Tree</color>" ChunkX=-18 ChunkY=4 X=-13108 Y=41319 Z=21718 PoIRank=1
PoIName="<color=green>Weakened Tangleleaf Tree</color>" ChunkX=-18 ChunkY=5 X=-16081 Y=59936 Z=22372 PoIRank=1
PoIName="<color=green>Weakened Tangleleaf Tree</color>" ChunkX=-18 ChunkY=5 X=-46039 Y=86901 Z=23394 PoIRank=1
PoIName="<color=green>Weakened Tangleleaf Tree</color>" ChunkX=-18 ChunkY=5 X=-58303 Y=93218 Z=24622 PoIRank=1
PoIName="<color=green>Weakened Tangleleaf Tree</color>" ChunkX=-18 ChunkY=5 X=6280 Y=11814 Z=24842 PoIRank=1
PoIName="<color=green>Weakened Tangleleaf Tree</color>" ChunkX=-18 ChunkY=4 X=-3319 Y=-96370 Z=22655 PoIRank=1
PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=4 X=-17145 Y=-86921 Z=19374 PoIRank=1
PoIName="<color=green>Cotton</color>" ChunkX=-18 ChunkY=5 X=90702 Y=1694 Z=26470 PoIRank=1
PoIName="<color=green>Tin</color>" ChunkX=-18 ChunkY=5 X=96387 Y=3401 Z=25468 PoIRank=1
PoIName="<color=green>Tin</color>" ChunkX=-18 ChunkY=5 X=-19146 Y=16282 Z=24370 PoIRank=1
PoIName="<color=green>Slate</color>" ChunkX=-18 ChunkY=5 X=11559 Y=87250 Z=26576 PoIRank=1
PoIName="<color=green>Slate</color>" ChunkX=-18 ChunkY=5 X=6813 Y=79374 Z=25929 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=5 X=6974 Y=80416 Z=25883 PoIRank=1
PoIName="<color=green>Deposit Of Basalt</color>" ChunkX=-25 ChunkY=26 X=-99430 Y=33859 Z=54089 PoIRank=1
PoIName="<color=green>Slate</color>" ChunkX=-19 ChunkY=6 X=-10919 Y=18175 Z=9518 PoIRank=2
PoIName="<color=green>Tin</color>" ChunkX=-18 ChunkY=6 X=-99441 Y=-70689 Z=6981 PoIRank=2
PoIName="<color=green>Slate</color>" ChunkX=-18 ChunkY=5 X=92778 Y=18926 Z=26405 PoIRank=2
PoIName="<color=green>Nickel</color>" ChunkX=-18 ChunkY=5 X=93169 Y=24338 Z=26654 PoIRank=2
PoIName="<color=green>Sandstone</color>" ChunkX=-27 ChunkY=25 X=-30099 Y=30986 Z=43539 PoIRank=1
PoIName="<color=green>Slate</color>" ChunkX=-27 ChunkY=25 X=-28134 Y=25215 Z=40623 PoIRank=1
PoIName="<color=green>Cotton</color>" ChunkX=-27 ChunkY=25 X=-42918 Y=-5397 Z=41936 PoIRank=1
PoIName="<color=green>Cotton</color>" ChunkX=-27 ChunkY=25 X=-24328 Y=-36663 Z=4291 PoIRank=1
PoIName="<color=green>Slate</color>" ChunkX=-27 ChunkY=25 X=-12117 Y=12559 Z=38098 PoIRank=1
PoIName="<color=green>Slate</color>" ChunkX=-27 ChunkY=25 X=1605 Y=-59471 Z=40537 PoIRank=1
PoIName="<color=green>Cotton Field</color>" ChunkX=-27 ChunkY=25 X=-23805 Y=-34463 Z=42155 PoIRank=1
PoIName="<color=green>Cotton/Firegrass</color>" ChunkX=-27 ChunkY=25 X=-44928 Y=-6554 Z=41885 PoIRank=1
PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=4 X=-28177 Y=-44910 Z=18839 PoIRank=1
PoIName="<color=green>Basalt</color>" ChunkX=-18 ChunkY=4 X=-17644 Y=-58666 Z=19027 PoIRank=1
PoIName="<color=green>Copper</color>" ChunkX=-18 ChunkY=4 X=-22936 Y=-68469 Z=19152 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=7000 Y=-94491 Z=24109 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-18 ChunkY=4 X=-35408 Y=-73941 Z=19133 PoIRank=1
PoIName="<color=green>Slate</color>" ChunkX=-13 ChunkY=-10 X=-39114 Y=58287 Z=6772 PoIRank=1
PoIName="<color=green>Weakened Pine Tree</color>" ChunkX=-28 ChunkY=26 X=28997 Y=5996 Z=98118 PoIRank=1
PoIName="<color=green>Sandstone</color>" ChunkX=-24 ChunkY=28 X=-89696 Y=83503 Z=22210 PoIRank=1
PoIName="<color=green>Pyrite Node</color>" ChunkX=-28 ChunkY=24 X=-39719 Y=-49486 Z=36523 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=5 X=3284 Y=-34356 Z=16026 PoIRank=1
PoIName="<color=green>Barbed Tangleleaf Tree</color>" ChunkX=-17 ChunkY=5 X=2223 Y=-33176 Z=16084 PoIRank=1
PoIName="<color=green>Barbed Tangleleaf Tree</color>" ChunkX=-17 ChunkY=5 X=675 Y=-31601 Z=16216 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=5 X=4086 Y=-36739 Z=15925 PoIRank=1
PoIName="<color=green>Deposit of Slate</color>" ChunkX=-17 ChunkY=5 X=9211 Y=-33480 Z=16136 PoIRank=1
PoIName="<color=green>Deposit of Slate</color>" ChunkX=-17 ChunkY=5 X=3958 Y=-30362 Z=16552 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=5 X=24626 Y=-55074 Z=14643 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=5 X=24477 Y=-57518 Z=14175 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=5 X=25413 Y=-58657 Z=15035 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=5 X=24290 Y=-59380 Z=15467 PoIRank=1
PoIName="<color=green>Barbed Tangleleaf Tree</color>" ChunkX=-17 ChunkY=5 X=29453 Y=-53211 Z=14723 PoIRank=1
PoIName="<color=green>Node of Tin</color>" ChunkX=-17 ChunkY=5 X=32468 Y=-59010 Z=14958 PoIRank=1
PoIName="<color=green>Node of Tin</color>" ChunkX=-17 ChunkY=5 X=42094 Y=-62347 Z=14182 PoIRank=1
PoIName="<color=green>Node of Tin</color>" ChunkX=-17 ChunkY=5 X=51206 Y=-72624 Z=14042 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=6 X=-2394 Y=87952 Z=4951 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=6 X=-5612 Y=85226 Z=3614 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=6 X=-5415 Y=87730 Z=4046 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=6 X=-8332 Y=87129 Z=3238 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-17 ChunkY=6 X=-7573 Y=90618 Z=3995 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-18 ChunkY=6 X=-48467 Y=-72946 Z=3003 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-18 ChunkY=6 X=-23196 Y=-68430 Z=3119 PoIRank=1
PoIName="<color=green>Jute Plant</color>" ChunkX=-18 ChunkY=6 X=-22144 Y=-70822 Z=2637 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-18 ChunkY=6 X=-17676 Y=16782 Z=2189 PoIRank=1
PoIName="<color=green>Cotton Plant</color>" ChunkX=-18 ChunkY=6 X=-17464 Y=21386 Z=1996 PoIRank=1
PoIName="<color=green>Jute Plant</color>" ChunkX=-18 ChunkY=6 X=-21433 Y=18657 Z=1876 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-19 ChunkY=6 X=11081 Y=-92910 Z=2926 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-19 ChunkY=6 X=14548 Y=-90573 Z=3163 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-19 ChunkY=6 X=6843 Y=-92249 Z=2286 PoIRank=1
PoIName="<color=green>Jute</color>" ChunkX=-19 ChunkY=6 X=9406 Y=-91252 Z=2493 PoIRank=1
PoIName="<color=green>Jute Plant</color>" ChunkX=-19 ChunkY=6 X=70402 Y=-85962 Z=2841 PoIRank=1
PoIName="<color=green>Jute Plant</color>" ChunkX=-19 ChunkY=6 X=72215 Y=-88819 Z=3136 PoIRank=1

--------------------------------------------------------------
The only real mistake is the one from which we learn nothing.

Those who deny individual rights cannot claim to be defenders of minorities. -Ayn Rand

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zorbis
2# 



Rank:none
Score:325
Posts:325
Registered:01/15/2003
Time spent: 0 hours


(Date Posted:04/01/2007 4:07 PM)

Very interested in this development and how to progress with it should be formalised before the project gets too big to handle .

What I would like to see is the use of diffrent symbols for the resources eg a triangle for stone , a square with a cross in for metals and so on , The colour of these symbols could represent the tiers of the material so for eg a red triangle and a red crossed square would indicate tier 1 stone and metal respectively .

At the moment the file is small enough to be globally modified , what may need some work would be the POI program to implement an idea as suggested

I shall be watching this topic with interest

--------------------------------------------------------------
...........................................................................
"Tetht the printhiple, tetht the printhiple," muttered Igor.
"Thorry, thur, but Igorth do not "tetht the printhiple".
Thtrap it to the bench and put a
good thick bolt of lightning through it, thatth our motto.
Thatth how you tetht thomething

Sarrene
3# 



Rank:none
Score:3241
Posts:3241
Registered:01/13/2003
Time spent: 0 hours


(Date Posted:04/03/2007 5:59 PM)

It would be nice, but right now all we are able to do it have four ranks to the poi's. and four (inlcuding the quest marker) graphics for the the dots.. also includes group members and then the ones you see normaly. So that would leave only three that you can actualy use. We have those on some of the mods that we have done. I did some green and blue squares, and Parmon and others did some wtih bright green and white dots.

we are limited in what we can do by the xml provided. And though at times we wish we could do more, it is a good thing. Keeping a good  amount of the scripts server side helps keep down the cheaters and 3rd party programs. There are still some out there, but with the limited amount of modding abilities (keeping it to just the ui graphics and placement) realy helps keep them out.

At the moment however, I do have the harvesting marked in green, where as the rest of the poi's (locations of cities and the likes) are in white. I am goig to work at making agressive mobs and npc's (normaly agressive that is, not faction related) in red, main cities in gold and other places in white. We can change the fonts, and i can change ONE of the markers if you like. Yet that is the limite. And I am not sure if we would need one of those markers later on in game. Cannot hurt to try though eh?

I will spread the word though and see what others think. Perhaps we can add in another graphic for harvesting (one across the board) and assign that a place in the xml. Of course, there is still the rank issue that all poi's are given. So might have to go around that somehow.

Peace,
Sarrene'

--------------------------------------------------------------
The only real mistake is the one from which we learn nothing.

Those who deny individual rights cannot claim to be defenders of minorities. -Ayn Rand

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